unity3d-jp / FrameCapturer

export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
MIT License
1.04k stars 165 forks source link

Poor performance with Gif #9

Closed kefniark closed 7 years ago

kefniark commented 7 years ago

Thanks, I like the idea of this project. This can be really convenient for some debugging tools and to advertise new features.

I did some test with a small project (unity2d) image

But the performance of Gif recording is poor, I tried to set the resolution to 480p and the framerate is horrible and there are lot of Jittering. The same king of setting with Mp4 Recorder is smooth at 60 fps

i-saint commented 7 years ago

maybe it's counterintuitive, but gif recording is far far slower than mp4 and it is unlikely to be improved.