Closed crogersarvr closed 3 years ago
I made a new project, import MeshSync.unitypackage and it worked without any problem. can you delete UTJ/MeshSync and reimport package? if it doesn't work, can you send me Editor.log? (https://docs.unity3d.com/Manual/LogFiles.html)
I did not have this problem with a new project. Thanks!
I have the same issue - Assets\UTJ\MeshSync\Editor\MeshSyncServerEditor.cs(51,15): error CS1061: 'MeshSyncServer' does not contain a definition for 'foldServerSettings' and no accessible extension method 'foldServerSettings' accepting a first argument of type 'MeshSyncServer' could be found (are you missing a using directive or an assembly reference?)
Hi, I found that this issue appear if the Platform in the Build Settings is setted in some Other Platform than PC, Mac, Linux Standalone : Android in my case.
Tested on Unity 2019.3.5f1 with version 0.2.2-preview, 0.2.3-preview, 0.2.4-preview
Thank you for your report. Reopening this issue.
Fixed in version 0.2.5-preview. Please let me know if you still have this problem.
Thanks, it's working
Assets\UTJ\MeshSync\Editor\MeshSyncServerEditor.cs(51,61): error CS1061: 'MeshSyncServer' does not contain a definition for 'foldServerSettings' and no accessible extension method 'foldServerSettings' accepting a first argument of type 'MeshSyncServer' could be found (are you missing a using directive or an assembly reference?)
commenting out those lines fixes it.