unity3d-jp / MeshSync

A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Other
1.55k stars 174 forks source link

Doesnt work in editor when targeting android. #717

Closed wewrere41 closed 1 year ago

wewrere41 commented 1 year ago

0.13.2-preview. Unity 2020.3.19f1 image image image

sindharta commented 1 year ago

So, to clarify:

  1. Android runtime support is not yet implemented. Issue: https://github.com/unity3d-jp/MeshSync/issues/110
  2. Editor support for projects targeting Android (or iOS) is supported starting from 0.13.2-preview. https://github.com/unity3d-jp/MeshSync/issues/679

I suppose you were referring to the 2nd one based on your previous question ?

wewrere41 commented 1 year ago

Yes 2nd. It doenst work when targeting android. Unity 2020.3.19f1 image image image

wewrere41 commented 1 year ago

No, its Editor. I don't say runtime build.

Sindharta Tanuwijaya @.***>, 20 Tem 2022 Çar, 05:00 tarihinde şunu yazdı:

So, that means Android runtime build, right ?

— Reply to this email directly, view it on GitHub https://github.com/unity3d-jp/MeshSync/issues/717#issuecomment-1189720209, or unsubscribe https://github.com/notifications/unsubscribe-auth/AK3HKKBDKKPVPDZLCVDJSRLVU5MTFANCNFSM5342HEIA . You are receiving this because you authored the thread.Message ID: @.***>

sindharta commented 1 year ago

Hm, you are right. Let us take a look and get back to you

sindharta commented 1 year ago

Can you please try MeshSync@0.14.2-preview ?

wewrere41 commented 1 year ago

Can you please try MeshSync@0.14.2-preview ?

Thank you ,it works. But it doesn't sync materials with blender. It does not support? Edit: It doesn't sync material changes in blender. I have to export mesh and import mesh again in blender. And its gets materials correctly on unity. And materials doesnt sync when using URP because MeshSync using "_Color" property for color and urp shader using "_BaseColor" for color.

sindharta commented 1 year ago

@wewrere41 your above comments are duplicate with https://github.com/unity3d-jp/MeshSync/issues/743 and I will address your comments there as they are unrelated to this current issue.

sindharta commented 1 year ago

I guess we can close this current issue now then ? Have you confirmed that it works in the editor even if it targets Android ?

Thank you ,it works

Ah, missed your first sentence up there. Ok, closing this issue.