Closed schinkowski closed 1 year ago
There is a problem with files that use empty transforms as instances. Those empty transforms were not added to the list of client objects and would not be accessible when needed to make instances. This change fixes that.
Need to merge this https://github.com/unity3d-jp/MeshSync/pull/901 first.
There is a problem with files that use empty transforms as instances. Those empty transforms were not added to the list of client objects and would not be accessible when needed to make instances. This change fixes that.
Need to merge this https://github.com/unity3d-jp/MeshSync/pull/901 first.