Closed schinkowski closed 1 year ago
I think we can merge this API addition to dev
(without the spline fixes).
Can you please rebase this against dev
?
@schinkowski I see the spline fixes is mixed together in this PR. If we can separate the IsLiveEditing API from it, then it will be possible for us to create a minor release that includes it.
Adding a way to check whether live editing is active.
The other PRs were merged into the wrong branch. I made a new PR for this here: https://github.com/unity3d-jp/MeshSync/pull/908
I think we can close this PR since
What do you think ? @schinkowski
I think we can close this PR since
- IsLiveEditing API changes have been merged
- There is another PR for spline fixes.
What do you think ? @schinkowski
I guess so, looks like this doesn't have any other changes now.
Adding a way to check whether live editing is active. Need to merge this first: https://github.com/unity3d-jp/MeshSync/pull/903