unity3d-jp / MeshSync

A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
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internal: expose interop file to allow users to override it #915

Closed schinkowski closed 11 months ago

schinkowski commented 11 months ago

How are users meant to override this script path? If they make manual changes on the code, these will not persist unless they load the package from disk. Would it be useful to have a documented Project setting where they can change the path?

At the moment this is internal and gives my friend assembly the ability to overwrite it. We could make it public and document it in the future if users ask for it.