unity3d-jp / MeshSync

A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
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change: put any child objects we create on the same layer as the server #924

Closed schinkowski closed 10 months ago

schinkowski commented 11 months ago

When running the generator from scripts, we need to make sure any child objects we create are put on the same layer as the server's root object.