unity3d-jp / MeshSync

A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
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change: send all instanced meshes at once to avoid instance display issues #926

Closed schinkowski closed 11 months ago

schinkowski commented 11 months ago

We used to send instanced meshes one at a time but it's faster to send them all in the same request. This avoids problems in Unity where instances are popping in one after another.