Hi there,
While I was always able to build for WIn64, the OSX build fails with compile errors. At the top of the list is the following:
Library\PackageCache\com.unity.streaming-image-sequence@0.11.0-preview\Runtime\Scripts\Features\ImageFolderPlayableAsset.cs(4,13): error CS0234: The type or namespace name 'FilmInternalUtilities' does not exist in the namespace 'Unity' (are you missing an assembly reference?)
I added the filminternalutilities0.10.1-preview package in the packagemanager, but the errors still occur. I can successfully use the namespace Unity.FilmInternalUtilities in my classes though. Not sure why the build process still fails....
Hi there, While I was always able to build for WIn64, the OSX build fails with compile errors. At the top of the list is the following: Library\PackageCache\com.unity.streaming-image-sequence@0.11.0-preview\Runtime\Scripts\Features\ImageFolderPlayableAsset.cs(4,13): error CS0234: The type or namespace name 'FilmInternalUtilities' does not exist in the namespace 'Unity' (are you missing an assembly reference?) I added the filminternalutilities0.10.1-preview package in the packagemanager, but the errors still occur. I can successfully use the namespace Unity.FilmInternalUtilities in my classes though. Not sure why the build process still fails....