unity3d-jp / StreamingImageSequence

A package for playing sequential image sequences in Unity Timeline
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Runtime modification of image folder location in StreamingImageSequencePlayableAsset #492

Closed ylequilleuc closed 1 month ago

ylequilleuc commented 2 months ago

Hi,

In a timeline using a StreamingImageSequencePlayableAsset, is it possible to changed the binded folder at runtime ?

The usecase is :

The folder.ImageSequence can be modified in the inspector but it does not seem possible at runtime. Am I missing something ?

Apologize if it's more a question than an issue. The issue would be API not available ?

sindharta-tanuwijaya commented 2 months ago

Hi, thank you for your comment. Unfortunately, we do not support changing the folder at runtime at the moment. We do have an internal API to do this: StreamingImageSequencePlayableAsset.SetFolder which is derived from ImageFolderPlayableAsset class.

You can try modifying the package and making the API public to see if it works for your case.