improved, outlines support all light styles.
optimize, outline pass overdraw with Opaque. Outlines now depth test
after the body.
change, DoubleShadeWithFeather light support improved.
add, vertex lights implemented, dynamic light sources respond to the
full set.
change, HDR range enabled, removed light clamps as the saturate()
functions.
change, light attenuation shifted to a bicubic curve.
fix, outlines _Offset_Z setting works in mirrors
Code clean up and light balancing
beginning, overhaul of code from shader forge into human readable.
lost, pull request compatability with original fork, UTC 204
rebalanced, bake light ambience
appended, experimental lighting code and hidden
fog outline support
add, outlines support fog
cleanup and light edits
fixed, normal dot product emission error for bad normals
cleanup, more human readable code
change, light balance, base pass max() of dynamic and baked lights, and
vertex
improved, outlines support all light styles. optimize, outline pass overdraw with Opaque. Outlines now depth test after the body. change, DoubleShadeWithFeather light support improved. add, vertex lights implemented, dynamic light sources respond to the full set. change, HDR range enabled, removed light clamps as the saturate() functions. change, light attenuation shifted to a bicubic curve. fix, outlines _Offset_Z setting works in mirrors
beginning, overhaul of code from shader forge into human readable. lost, pull request compatability with original fork, UTC 204 rebalanced, bake light ambience appended, experimental lighting code and hidden
add, outlines support fog
fixed, normal dot product emission error for bad normals cleanup, more human readable code change, light balance, base pass max() of dynamic and baked lights, and vertex