unity3d-jp / UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.9 Release
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Screen Space ShadeMaps #120

Closed MrTdrake closed 1 year ago

MrTdrake commented 1 year ago

I am a developer hoping to use the toon shader in my project, but I needed to modify the shade map so that I can apply a stippling affect to the shader in screen space instead of unwrapping around the object which causes it to stretch and also doesn't quite fit the aesthetic I hope to achieve with the stippling. I was hoping to get any sort of direction on how I could go about adding that into the shader as of right now as there is a lot code and taking it all apart one by one is without having any knowledge of how it was put together is quite hard. I know this is a bit of a specific topic, but any help at all is appreciated and I just thought I would reach out in case you had any suggestions

H3idi-X commented 1 year ago

Hello. But, unfortuantely, we do not have any suggestions on these specific topics, nor can we provide programming knowledge on how to customize UTS for yourself. You might have to learn as you go along.