Closed nu51313932 closed 7 months ago
Thank you for your inquiry. Regarding the issue where receive shadows are not appearing, it's important to note that UTS2, unlike other shaders designed for PBR, requires users to explicitly set the shadow color and further determine the extent of the shadowed area through a slider. For more detailed information, please refer to the manual.
hello, the shader unable to recieve shadow from another object. or I need to set some value in the sahder?