Closed LordChunder closed 2 years ago
Hi, If you just want to lighten dark side, putting one more light would be the most simple solution. I believe.
How was the result? Do you have more questions? If not, I am going to close this. You can reopen the issue when we have more questions.
Yes it was solved thank you! Side note, can we expect to see a shader graph release???
It is in planning yet as we need to focus on some other basic features such as how to support casting more than two directional light shadows in URP and HDRP, How to adjust UTS light in HDRP high intensive light environment and so on. If you have questions not related to your first question, please open another issue.
Hi there, I am not an expert in shader script. I have been trying for days to figure out how to get rid of the dark sides in my terrain. Please if anyone can point me in the right direction that would be much help. I feel like this is an easy solve.