Open minsumansu opened 2 years ago
Thanks for the report. This is probably due to the difference between the built-in pipeline and the URP specification, and since URP 13.1.4 supports screen space shadows, we will see if UTS can support it at some point.
I will look forward to it :)
Above is URP. Below is Built-in RP(Legacy) with UTS2
URP version has more noticeable shadow flickering & jagginess with 'System Shadow' activated. (Self-Shadowing problem maybe?) I tried changing shadow resolutions and bias values but it did not help. Also tried different versions of Unity and URP(12.1, 13.0 preview) but not helped too.
I found that,