using gradient texture or values,
so that no need to use remap-texture in shader.
(although more flexible as a shader, could still add that shader also)
[ ] checkbox for remap colors
[ ] field for gradient texture
[ ] remap 0-255 intensity using gradient values, into RGB
using gradient texture or values, so that no need to use remap-texture in shader. (although more flexible as a shader, could still add that shader also)