Closed unitycoder closed 8 years ago
any news on saving the canvastexture and reloading it as a canvastexture? I'm trying to get it to work but it doesn't save the image as the size it was suppose to save it? When reloading the texture onto the canvas it's not fullscreen (the original is) it's missing a part of the left side. http://forum.unity3d.com/threads/released-mobile-paint-with-multi-touch.262645/page-4#post-2445924
This seems to be fixed. I tried it out and it's working perfectly fine now :)
No new reports on this, so closing the issue for now..