Closed unitycoder closed 8 years ago
Calling InitializeEverything() creates duplicate previewlines forum.unity3d.com/threads/released-mobile-paint-with-multi-touch.262645/page-4#post-2499492
will be fixed in next update (v1.96).
Temporary fix, if you dont use lines, delete "linePreviewCircle" from the _scene _(so it wont get instanced)
fixed in the coming v1.96 update
Calling InitializeEverything() creates duplicate previewlines forum.unity3d.com/threads/released-mobile-paint-with-multi-touch.262645/page-4#post-2499492