unitycoder / UnityMobilePaint

Public repository for MobilePaint issues & requests
https://www.assetstore.unity3d.com/en/#!/content/19803?aid=1101lGti
MIT License
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Universal Render Pipeline #51

Open gegagome opened 3 years ago

gegagome commented 3 years ago

Any reason URP caused Unity Coder/Canvas Default (Shader) to show pink?

I upgraded the shaders and they still show pink.

Thanks

The only scene where that shader displays pink is 'scene_MobilePaint_NewUI_Default'

All other scenes can be used as expected.

gegagome commented 3 years ago

Yeah, I installed URP on a brand new mobile paint project and Unity Coder/Canvas Default (Shader) started showing pink.

On my project I removed URP from the Edit/Project Settings/Graphics and it worked as expected.

For now I won't have any of the crappy shader graph shader I was working on but I was wondering if you knew of a solution and thanks!

gegagome commented 3 years ago

Using 2020.1.8f1

unitycoder commented 3 years ago

URP not supported, so would have to manually upgrade those shaders (or try any other shader from URP)

since that shader doesnt seem have anything special/custom features: https://github.com/unitycoder/UnityMobilePaint/blob/master/Assets/MobilePaint/Materials/Shaders/CanvasDefault.shader

gegagome commented 3 years ago

I have 0 shader experience. The funny thing is that the other shaders work on and this one doesn't.

unitycoder commented 3 years ago

i think could try any unlit material if it looks ok.