unitycoder / UnityMobilePaint

Public repository for MobilePaint issues & requests
https://www.assetstore.unity3d.com/en/#!/content/19803?aid=1101lGti
MIT License
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texture apply async #58

Open unitycoder opened 5 months ago

unitycoder commented 5 months ago

could test this "Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread " https://github.com/gilzoide/unity-texture-apply-async