Open MurkesM opened 1 year ago
For mobile (and android+quest 1/2) only pointcloud2mesh is supported, https://github.com/unitycoder/UnityPointCloudViewer/wiki/PointCloud2Mesh (it creates regular unity meshes, with from point cloud, with point rendering and custom shader).
But, its quite limited on how many points you can have on view, Quest 2 gets slow after 1-2m visible points.
Ccan have more in scene, but need to adjust camera view distance and try using Lods in the converter, to keep actual visible point count lower than total point count.
Awesome, thank you for getting back to me!
To make sure I understand correctly, it appears this plugin doesn't support builds to android yet? aka I couldn't build this to an Oculus 2 then?