Closed timg83 closed 5 years ago
Libraries are rebuilt only when changed.
Dependencies are referenced using interval notation so, when built, it should always pick the latest. Your problem is how you install these dependencies. This article should explain how it should be done properly.
The latest version of Unity.configuration available through Nuget is not built against the latest version of it's dependencies.
As a result you have to use assembly binding redirects in order to make use of the new Unity assembly versions. Is there a reason why the Unity.configuration lib is not built against the latest versions of it's dependencies?