Open derwaldgeist opened 4 years ago
Hi @derwaldgeist , The issue is confirmed, we're working on a fix as a priority.
Great. We're still using Unity 2019 because of a lot of issues with the new version, so we don't need this urgently. But it would be very helpful once we upgrade.
Any word on a fix for this?
I found a workaround for this issue:
Starting from Unity 2020.1, all folders that work as a plugin requires the ".androidlib" at the end of the directory name.
To fix this issue:
Rename the folder Assets/Plugins/Android/UTNotificationsRes/ to Assets/Plugins/Android/UTNotificationsRes/UTNotificationsRes.androidlib
In Settings.cs, inside the method GetAndroidResourceLibFolder
change the line
string assetsRelativePath = "Android/UTNotificationsRes";
to
string assetsRelativePath = "Android/UTNotificationsRes.androidlib";
Ok, it's 2 years later now, but still no updated package solving this? Is this package even maintained? I saw that the last push to the Unity asset store was from 2019 (!).
UTNofifications throws thousands of errors in the console if used with Unity 2020.1.b16. They all look like this:
It is related to this line: