Closed TheRandomLabs closed 7 years ago
Do you mean that for example the comand "/gamemode 1" would turn into "minecraft:/gamemode 1"? I have never used Sponge or SpongeForge so I'm kinda clueless about what you mean
No, it would turn into /minecraft:gamemode 1. For example, virtually no Sponge plugins allow entity selectors in their commands. I'm not sure how to check if SpongeForge is installed on the server-side though...
Well, from what I understood SpongeForge is a normal Forge mod so checking if it's installed shouldn't be too hard. I'll see what I can do
But JEB is client-sided and SpongeForge is server-sided, and SpongeForge is usually installed in a different instance of the game to the client. Maybe if you can't detect SpongeForge directly, you could instead check if the command is throwing a CommandException (or something similar), and if so, then change the command and try again.
The mod is intended to work without being installed on the server, but it can be installed on the server to improve the experience (Which would allow me to check on the server side and then send a message to the client if Sponge is installed). But as far as I know there's an event when joining the server which sends the mod list so I should be able to check over that event whether Sponge is installed.
Okay. Thanks for looking into this issue.
So this turned out harder than I thought. I added a config option which lets you add a server ip, so Just Enough buttons knows when it joins that server, that it is running sponge.
While testing this I found out that even though sponge was installed the commands ran just fine without the /minecraft: prefix. Which minecraft version are you using?
Sponge itself doesn't change the command behavior, but plugins tend to, e.g. Nucleus.
So for now I'll leave it at the config option since I haven't found any other good way. It's included in the next release
Just out of curiosity, what kept you from being able to send a message from the server to the client?
Well originally the idea was to request a modlist from the server and I didn't figure that out. Now if JEB is installed on the server it'll send a message to the client wether or not sponge is installed. But that obviously only works when it's installed on the server and the idea was to kinda keep it client-side :P So now there's the config option for when the server doesn't have JEB and the message for when it does.
A lot of Sponge plugins change vanilla command behavior, but it might be possible to check if SpongeForge is installed on the server, and if so, tack "minecraft:" onto the start of the commands JEB executes.