I'm not sure if this is a balance feature or not, but:
-Whenever a tool is used to break a block, 1 damage is applied to the tool, even if breaking by a player would not have damaged the tool.
-If the tool would have taken damage if used by a player, another point of damage is applied.
I'm not sure if this is a balance feature or not, but:
-Whenever a tool is used to break a block, 1 damage is applied to the tool, even if breaking by a player would not have damaged the tool. -If the tool would have taken damage if used by a player, another point of damage is applied.