univrsal / input-overlay

Show keyboard, gamepad and mouse input on stream
GNU General Public License v2.0
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Failure to Recognize Inputs (DualSense) #304

Closed ItsRogueRen closed 1 year ago

ItsRogueRen commented 1 year ago

Describe the bug Plugin is either detecting no inputs at all, or detecting the wrong inputs (i.e. pressing L2 activates select). Going to remap the buttons results on the input field cycling through random values with no input, and any given input is immediately changed.

To Reproduce Steps to reproduce the behavior: Install OBS 29 via the Ubuntu PPA (Offcial OBS release) Install plugin via provided .deb file Download presets Add an overlay to the scene, choosing the DualSense controller Go to tool>input-overlay settings>gamepad bindings click on an input field

Expected behavior Select field should not change until an input is given, and ONLY when an input is given

Screenshots Video example

Additional information:

Additional context OS: Pop!_OS 22.04 LTS

univrsal commented 1 year ago

See #297

ItsRogueRen commented 1 year ago

See #297

I did and it had everyone saying the DualSense was fine, but mine isn't. Is there something I missed for that?

univrsal commented 1 year ago

Fine as in they work with SDL2, which is not yet used by input overlay

ItsRogueRen commented 1 year ago

Well that explains it, I thought everything was closed because it had been added and I was somehow still having issues

univrsal commented 1 year ago

I just closed all issues related to gamepads to sum them all up into one issue

ItsRogueRen commented 1 year ago

I just closed all issues related to gamepads to sum them all up into one issue

Awesome, then I just need to wait for your next release! Thanks!!

univrsal commented 1 year ago

Well, if the last release is any indication it'll take roughly three years.

ItsRogueRen commented 1 year ago

Well, if the last release is any indication it'll take roughly three years.

...wait what? Can I build a version with it from source then?

univrsal commented 1 year ago

input-overlay/tree/sdl2-gamepad contains the current changes, idk if it'll build though.