My friend and I downloaded the archive of the "Friends System". Added the corresponding lines to the Host, service.toml and uplay.toml files. Now in the game we both have access to the "friends" menu, we see the players there: aaaabbbb, tracking, etc. But the difference is that I can't interact with them (invite, etc.), but a friend can. It can also go to the "network game" menu and I get the error message "Failed to download the latest data for the multiplayer game". Please try again." when trying to do this. Also, when starting the game, ONLY I get an error in the dedicated_server console:
"Message: called Result::unwrap() on an Err value: Os { code: 3, kind: NotFound, message: "The system cannot find the specified path." }
Location: dedicated_server\src\main.rs:236
Backtrace omitted. Run with RUST_BACKTRACE=1 environment variable to display it.
Run with RUST_BACKTRACE=full to include source snippets."
My friend and I downloaded the archive of the "Friends System". Added the corresponding lines to the Host, service.toml and uplay.toml files. Now in the game we both have access to the "friends" menu, we see the players there: aaaabbbb, tracking, etc. But the difference is that I can't interact with them (invite, etc.), but a friend can. It can also go to the "network game" menu and I get the error message "Failed to download the latest data for the multiplayer game". Please try again." when trying to do this. Also, when starting the game, ONLY I get an error in the dedicated_server console:
"Message: called
Result::unwrap()
on anErr
value: Os { code: 3, kind: NotFound, message: "The system cannot find the specified path." } Location: dedicated_server\src\main.rs:236Backtrace omitted. Run with RUST_BACKTRACE=1 environment variable to display it. Run with RUST_BACKTRACE=full to include source snippets."
Full CMD log: cmd log.txt Server log: server.log.json