Open Alessssssssssss opened 3 months ago
The new patch works fine, you just have to delete the old one https://github.com/unixoide/5th-echelon?tab=readme-ov-file#uninstalling-the-mod. Also the host should change every 172.0.0.1 in service.toml to its radmin ip
@Alessssssssssss did it work for you?
It’s Doens’t work. Coop is working but not svm
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De : unixoide @.> Envoyé : Sunday, October 6, 2024 8:46:47 PM À : unixoide/5th-echelon @.> Cc : Alessssssssssss @.>; Mention @.> Objet : Re: [unixoide/5th-echelon] Problem with the new update dx11 (Issue #45)
@Alesssssssssssshttps://github.com/Alessssssssssss did it work for you?
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At first I want to say that my english is bad so if you don't understand something it's my badddd. (it is had to explain).
In second I want to say that my game is locked in dx11. So don't tell me "Don't use the last update" It's not possible I have a problem with the save of my settings and I need a version with dx11.
So since the last update. I and all the people of the biggest discord of splintercell blacklist had noticed that the bypass doesn't work anymore.
I passed 1 entire day to find solution but the problem is not me.
In the host computer, the game is working. I register, I put my radmin vpn Ip. I tried enforce randmin vpn and enforce ip adress. And it's absolutly works. I can register, the "test login" say "successful and all is working, I can go on the game, host a lobbyv etc.
BUT as a non hosting player it's different. We can register, the host sees "Jul 27 17:38:12.866 INFO Login successful for Alessenchaleur" all is going good the game setup and at this moment it's not working "The splintercell blacklist services is not avaible. Please try again later". And and yet it was written there "Login successful" so it's not normal.
So after a lot of time. I discover than if the player also launch "dedicated server" it works !! The host sees than the player is connected but. it's not possible to join someone. Each player sees the other connected but if both join svm classic for example, they will not find each other. And I found that it's because when the player will search a game this will not be writen in the console of the host.
You can think that is because both players launched "dedicated servers" and I will say yes BUT if one of them try ton invite someone. The host will see on his console that a player sent an invitation. And each player sees the other connected so it proves that is the same server.
I have Port forwarted, my firewall is disabled. I want to clarify to you that I tried to play with Gexecan, the author of the video on youtube who explains how to use this fix and himself told me that the patch was broken since the last update.
If I can Help to find a patch with the thinks I've done. You can contact me on discord -> Alessuwu