unknown-horizons / godot-port

Unknown Horizons Godot Engine Port
https://www.unknown-horizons.org
GNU General Public License v2.0
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Add Warehouse into the game #14

Open LinuxDonald opened 5 years ago

LinuxDonald commented 5 years ago

Our first Building should be an Warehouse that could be build from the Ship when there are enough resources. Only one Warehouse could be build per island of an player. An other Player could build to one on the same island.

Warehouse graphics for Tier 1: https://github.com/unknown-horizons/unknown-horizons/tree/master/content/gfx/buildings/settlers/warehouse/as_warehouse_settler0/idle

Beliar83 commented 5 years ago

I would like to work on this, but I am not sure if this can be done, or at least finished, before having a general structure for the islands/map.

Beliar83 commented 5 years ago

I can, at least, look into importing the gfx into godot, though.

Beliar83 commented 5 years ago

Anyone have comments on how the warehouse sprite is imported into godot in the commit?

Royber121 commented 4 years ago

Check out https://github.com/Royber121/godot-port/tree/Building-Placement

Still very rough but it's a start.