unknown-horizons / godot-port

Unknown Horizons Godot Engine Port
https://www.unknown-horizons.org
GNU General Public License v2.0
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Use Godot 3.1? #31

Closed Jummit closed 5 years ago

Jummit commented 5 years ago

In Godot 3.1 optional typing and the 'class_name' keyword get added, which are incredibly useful and make it easier to work together. Since it is nearly finished, it could be a good idea to start in 3.1 since upgrading from 3 to 3.1 would make us more work.

EDIT: It also has GLES2 support which might be needed for some devs with older computer or laptops.

YeldhamDev commented 5 years ago

I also want to use 3.1, but If we were to switch to it before reaching full stable, we should at least wait for a release candidate.

LinuxDonald commented 5 years ago

You could work in an branch with version 3.1 and merge it after release of 3.1

aaronfranke commented 5 years ago

I don't see why we can't just wait a month or two for 3.1 stable. We decided on 3.0 awhile ago.

YeldhamDev commented 5 years ago

Closed by 75f78c3.