To get started, I fixed typos ("allignements") and added setget methods to the GUI export variables to make them take use of Godot's tool feature and have instant feedback on GUI adjustments (instead of having to reload the scene). Also changed the alignment export var from text to a combo box for obviously better usability.
Beside that, made the residences visible within the editor to have a synced up view to the actual game.
To get started, I fixed typos ("allignements") and added setget methods to the GUI export variables to make them take use of Godot's tool feature and have instant feedback on GUI adjustments (instead of having to reload the scene). Also changed the alignment export var from text to a combo box for obviously better usability. Beside that, made the residences visible within the editor to have a synced up view to the actual game.
This is my first PR.