Added a global EventBus.
Made the HUD appear, when a ship is selected.
-Ship is added to group "selected_units"
-Event "selected" is fired via EventBus
-PlayerHUD changes the visibility of the ShipMenu
-ShipMenu creates some inventory slots based on the ships num_of_slots
Added a global EventBus. Made the HUD appear, when a ship is selected. -Ship is added to group "selected_units" -Event "selected" is fired via EventBus -PlayerHUD changes the visibility of the ShipMenu -ShipMenu creates some inventory slots based on the ships num_of_slots