Added MovementContext with slight adjustments in PlayerCamera and Interaction classes plus a bit of refactoring.
When a player controlled unit is selected, PlayerCamera now switches its interaction context from SelectionContext into MovementContext and the unit can be set in motion again.
Added
MovementContext
with slight adjustments inPlayerCamera
and Interaction classes plus a bit of refactoring.When a player controlled unit is selected,
PlayerCamera
now switches its interaction context fromSelectionContext
intoMovementContext
and the unit can be set in motion again.