Closed theHacker closed 1 year ago
Hi guys, I was just browsing the code and noticed something odd with the numbers of the BoxShape thingies:
BoxShape
BoxShape1x1
Vector3(0.5, 0.5, 0.5)
BoxShape2x2
Vector3(1, 0.5, 1)
BoxShape4x2
Vector3(2, 0.5, 1)
BoxShape6x6
Vector3(3, 0.5, 3)
However
BoxShape4x4
Vector(1.5, 0.5, 1.5)
Vector(2, 0.5, 2)
BoxShape3x3
BoxShape4x4Flat
Vector3( 1.5, 0.05, 1.5 )
Vector3( 2, 0.05, 2 )
BoxShape3x3Flat
Yes, the vector is right, the naming isn't. I assume I shortly turned it into a 3x3 afterwards, and as there was no actual 4x4 flavored shape necessary so far, this didn't come up. Thanks for the note.
Hi guys, I was just browsing the code and noticed something odd with the numbers of the
BoxShape
thingies:BoxShape1x1
hasVector3(0.5, 0.5, 0.5)
BoxShape2x2
hasVector3(1, 0.5, 1)
BoxShape4x2
hasVector3(2, 0.5, 1)
BoxShape6x6
hasVector3(3, 0.5, 3)
However
BoxShape4x4
only hasVector(1.5, 0.5, 1.5)
– shouldn't that beVector(2, 0.5, 2)
? or name itBoxShape3x3
?BoxShape4x4Flat
:Vector3( 1.5, 0.05, 1.5 )
instead of likelyVector3( 2, 0.05, 2 )
orBoxShape3x3Flat