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Unknown Horizons official code repository
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Create graphics for sugar cane field #465

Closed totycro closed 12 years ago

totycro commented 13 years ago

Collection of graphical inspiration sources:

Anno implementations:

> Link to originally reported Trac ticket <

totycro commented 15 years ago

(In #450) Those are the tickets about the specific gfx:

school: #458

sugar field: #465

distillery: #466

hunter: #234

unknown-horizons commented 14 years ago

This comment was posted by terwarf

Moved to lvl. 3 or 4(http://wiki.unknown-horizons.org/index.php/DD/Increments/Third_Increment_-_Settlers)

stubb commented 13 years ago

This is the icon for the sugar cane, to get an idea how could it look like [http://github.com/unknown-horizons/unknown-horizons/blob/master/content/gui/images/icons/hud/inventory/sugar_cane.png] And some more examples: [http://upload.wikimedia.org/wikipedia/commons/d/d6/Sugar_cane_madeira_hg.jpg]

[http://upload.wikimedia.org/wikipedia/commons/a/a0/Saccharum-officinarum-harvest.JPG]

The field should have different grow stages, from a little plant to a high grown bloomer, like the

potatoe field [http://github.com/unknown-horizons/unknown-horizons/tree/master/content/gfx/buildings/pioneers/agricultural/as_potatofield0/]

ChrisOelmueller commented 13 years ago

Placeholder implemented and working .. strange picture at end of animation though, looks a bit flickering and shows basic pic for a short time.

Notes on sugar cane plantations: http://www.notesmaster.com/notes/syllabus/viewer/817-the-typical-18th-century-sugar-estate-or-plantation

stubb commented 13 years ago

[http://www.openclipart.org/detail/92485]