unnamed / hephaestus-engine

Render, animate and interact with custom entity models in Minecraft: Java Edition servers
https://unnamed.team/docs/hephaestus-engine
MIT License
179 stars 19 forks source link

Separate the project in more sub-projects #2

Closed yusshu closed 3 years ago

yusshu commented 3 years ago

Some modules (like /common, /model/creation) don't depend on Bukkit anymore so we can use them to generate the resourcepack in other platforms (i.e. in a Java web microservice), also make it work using a Vector3Double (maybe we should just use Vector3Float) instead of Bukkit's EulerAngle.