Introducing "SpacePort: Your Cosmic Gateway"! The ultimate space traveler's hub app connecting adventurers across the cosmos. Discover launch schedules, book interstellar flights, explore celestial maps, and connect with fellow explorers. Stay updated on interplanetary events, find accommodations on alien worlds, and access real-time space weather
Create routes and view components: rockets, missions, my profile. Add dragons[only if your team has 3 members]).
Use <NavLink /> for the page navigation links and style active class to indicate which section/page user is currently on (underline active navigation link).
Create directories for all Redux state slice files:rockets, missions, dragons[only if your team has 3 members].
Redux: Fetch data and update Redux store
Upon first render fetch data from the SpaceX API endpoints:
Rockets: https://api.spacexdata.com/v4/rockets
Missions: https://api.spacexdata.com/v3/missions
Dragons: https://api.spacexdata.com/v4/dragons[only if your team has 3 members]
Once the data are fetched, dispatch an action to store the selected data in Redux store:
Rockets:
id
rocket_name
description
flickr_images
Missions:
mission_id
mission_name
description
Dragons [only if your team has 3 members]:
id
name
type
flickr_images
NOTE: Make sure you only dispatch those actions once and do not add data to store on every re-render (i.e. when changing views / using navigation).
NOTE: Rockets is the default view, so you must fetch rockets data when the application starts. However, the missions data should only be fetched (once) when a user navigates to the Missions section.
Render UI:lists
Use useSelector() Redux Hook to select the state slices and render lists of rockets and missions in corresponding routes. i.e.:
// get rockets data from the store
const rockets = useSelector((state) => state.rockets)
You can style the whole application "by hand" or you could use React Bootstrap, a UI library that could speed up the process. This is a popular library and working with its components would be good practice.
Render a list of rockets (as per design). For the image of a rocket use the first image in the array of flickr_images.
Render a table with the missions' data (as per design).
Render a list of dragons (as per design). For the image of a dragon use the first image in the array of flickr_images[only if your team has 3 members].
Redux: Write actions and reducers for booking rockets/dragons and joining missions
When a user clicks the "Reserve rocket" button or "Reserve dragon" button [only if your team has 3 members], action needs to be dispatched to update the store. You need to get the ID of the reserved rocket and update the state. Remember you mustn't mutate the state. Instead, you need to return a new state object with all rockets, but the selected rocket will have an extra key reserved with its value set to true. You could use a JS filter() or map() to set the value of the new state - i.e.:
Regardless of which method you choose, make sure you place all your logic in the reducer. In the React view file, you should only dispatch the action with the correct rocket ID as an argument.
Create a reducer and action dispatcher for the "Join Mission" button. The logic here is practically the same as with rockets - you need to pass the mission's ID to the corresponding action and update the missions' state with the selected mission having a new key/value - reserved: true.
Redux: Write actions and reducers for canceling rockets/dragons and leaving missions
Here you need to follow the same logic as with the "Reserve rocket"/"Reserve dragon" and "Join mission" - but you need to set the reserved key to false.
Dispatch these actions upon click on the corresponding buttons.
Render UI: conditional components rendering
Rockets that have already been reserved should show a "Reserved" badge and "Cancel reservation" button instead of the default "Reserve rocket" (as per design) .
Dragons that have already been reserved should show a "Reserved" badge and "Cancel reservation" button instead of the default "Reserve dragon" (as per design) [only if your team has 3 members].
Missions that the user has joined already should show a badge "Active Member" instead of the default "NOT A MEMBER" and a button "Leave Mission" instead of the "Join Mission" button (as per design).
Rockets/Dragons and Missions should use the React conditional rendering syntax:
In this project we did the following:
rockets
,missions
,my profile
. Adddragons
[only if your team has 3 members]).<NavLink />
for the page navigation links and style active class to indicate which section/page user is currently on (underline active navigation link).rockets
,missions
,dragons
[only if your team has 3 members].Redux: Fetch data and update Redux store
https://api.spacexdata.com/v4/rockets
https://api.spacexdata.com/v3/missions
https://api.spacexdata.com/v4/dragons
[only if your team has 3 members]Render UI:lists
useSelector()
Redux Hook to select the state slices and render lists of rockets and missions in corresponding routes. i.e.:flickr_images
.flickr_images
[only if your team has 3 members].Redux: Write actions and reducers for booking rockets/dragons and joining missions
reserved
with its value set totrue
. You could use a JSfilter()
ormap()
to set the value of the new state - i.e.:reserved: true
.Redux: Write actions and reducers for canceling rockets/dragons and leaving missions
reserved
key tofalse
.Render UI: conditional components rendering
Render UI: My Profile section
filter()
).filter()
).filter()
) [only if your team has 3 members]_.Technical set up**