unoplatform / Uno.QuickStart

An Uno "Hello world!" project using Windows UWP, Linux, iOS, Android and WebAssembly
http://platform.uno/
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chore(deps): bump Uno.UI.Skia.Linux.FrameBuffer from 4.3.8 to 4.4.13 #228

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps Uno.UI.Skia.Linux.FrameBuffer from 4.3.8 to 4.4.13.

Release notes

Sourced from Uno.UI.Skia.Linux.FrameBuffer's releases.

4.4.5

Uno Platform 4.4 is our 4th release in 2022, keeping us on a once-in-six-weeks rapid release schedule we aim for. The release packs numerous UI and performance improvements across all target platforms. First, on the UI side you’ll be able to produce beautiful fluid animations on .NET Android, .NET iOS and Skia-based targets, as well as increase high-fidelity renderings of all your texts on Skia-based targets. Second, on the performance side we are including support for the most recent WebAssembly advances available in .NET 7 – Wasm Threading and Exception Handling. Lastly, we also enabled new input scenarios via GamePad API support and improved the default project templates. In total we have implemented and resolved over 90 new feature requests and issues.

View the full announcement in our blog post.

Some of Highlights:

As always, thanks to our contributors:

You'll find below the full change log.

Features

  • lottie: Add support for AnimatedVisualPlayer on net6.0 mobile and Skia targets. f0a8ac9
  • Add the ability to set the Window background color 67f8ffe
  • implement CoreWindows.Bounds 41b21a3
  • Merge Wpf and Wpf.Host projects 3f82834
  • Move unoapp to unoapp-uwo f27c285
  • Move unoapp-net6 to unoapp-uwp-net6 d1b6ac2
  • Move unoapp-winui to unoapp-winui-xamarin 68dba9a
  • Move unoapp-winui-net6 to unoapp 1a0c349
  • BitmapImage: [Skia] Add support for ms-appdata, BitmapImage.ImageOpened/ImageFailed 639fac2
  • gamepad: GamepadAdded/Removed on Android a82cafa
  • Gamepad: GamepadAdded/Removed for WASM 1160c40
  • Gamepad: GamepadAdded/Removed on iOS, macOS dd0a1b2
  • Gamepad: GetCurrentReading on Android 96cd0bb
  • Gamepad: GetCurrentReading on iOS and macOS 2ce9933
  • Gamepad: GetCurrentReading on WASM 52dab51
  • TextBlock: [Skia] New HarfBuzz-based text rendering engine dcb83be
  • wasm: Add support for threads e53ca2f
  • Add WinUI 3 item templates d6a7c22

Performance Improvements

  • drawables: Generate resolver to avoid reflection at startup bab524b
  • iOS: Cache DisplayInformation properties a5919a8
  • iOSmacOS: Directly convert from Color to CGColor b9f8051
  • iOSmacOS: Remove dead code and reduce casts in Layouter 7b783b1
  • macOS: Avoid calling Subviews getter inside Dispose eff8fd7

... (truncated)

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gitpod-io[bot] commented 2 years ago

dependabot[bot] commented 2 years ago

Looks like Uno.UI.Skia.Linux.FrameBuffer is up-to-date now, so this is no longer needed.