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Specific features would be further Draw methods (like DrawArc), CanvasSize support, Tapped/PointerPressed event handling, and functional SkPicture support so we could use SkiaSharp.Extended.Svg
Why is this needed:
This would allow unified canvas support across all Uno-supported platforms
For which Platform:
[ ] iOS
[ ] Android
[x] WebAssembly
[ ] Windows
Anything else we need to know?
With the current implementation I have also noticed some variations in scale of drawn objects between UWP and WASM
What would you like to be added:
Finish the CanvasKit/SkiaSharp implementation started in https://github.com/nventive/skia
Specific features would be further Draw methods (like DrawArc), CanvasSize support, Tapped/PointerPressed event handling, and functional SkPicture support so we could use SkiaSharp.Extended.Svg
Why is this needed:
This would allow unified canvas support across all Uno-supported platforms
For which Platform:
Anything else we need to know?
With the current implementation I have also noticed some variations in scale of drawn objects between UWP and WASM