Open baptiste-nv opened 4 years ago
Thanks for the report! This looks like it's a concurrency issue, it's most likely that the setters are applied first, then the story board, and it's most probably resetting the X value in this sample.
Does it work properly if the setters change another property that is not on the same sub-object ?
Current behavior
A VisualStates with both setters and storyboard only executes storyboard
Expected behavior
Both Setter and Storyboard should be executed
How to reproduce it (as minimally and precisely as possible)
Environment
Nuget Package: Uno.UI 1.46.196-dev.2440
Affected platform(s):
Visual Studio:
Relevant plugins:
Anything else we need to know?