Closed vadd98 closed 4 months ago
Any progress?
I'm currently looking to use AutoReverse in a control poised for toolkit labs: https://github.com/CommunityToolkit/Labs-Windows/pull/275, and I've had to alter it to restrict features on Uno.
This is no longer relevant as we have a new macOS backend 🚀
Current behavior
I'm using storyboards with the AutoReverse property set to true in order to make an ellipse enlarge and then come back to its original size. By the way, when the animation ends it doesn't reverse, instead it begins again.
Expected behavior
Animations have to reverse their behaviour when AutoReverse property is set to true.
How to reproduce it (as minimally and precisely as possible)
1) add a storyboard in xaml with the AutoReverse property set to true 2) start the animation
Workaround
Control manually the reversing of the animation, reversing it step by step using keyframes.
Environment
Nuget Package:
Nuget Package Version(s): Uno.WinUI 3.5.0
Affected platform(s):
IDE:
Relevant plugins:
Anything else we need to know?