unrealgt / unrealgt

A framework for synthetic test data generation for computer vision with the Unreal Engine.
https://unrealgt.github.io
MIT License
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UnrealGT ActorInfo Crash #23

Open Shromm-Gaind opened 1 year ago

Shromm-Gaind commented 1 year ago

Running UnrealGT on UE5.1 with win 10.

The engine crashes when I try and use the ActorInfo uasset;

log.txt

Is anyone experiencing the same issue? It is showing it up as a memory problem, I have tried debugging the GTObjectFilter.cpp and the GTActorInfoGeneratorComponent.cpp using cout and flush however nothing pops on the terminal or when the engine crashes.

StuartGJohnson commented 1 year ago

Yeah, there is an infinite loop in dragonheat123's CanEditChange() fix. Looks like something changed in UE5.1 WRT this method. I have a possible fix which prevents the hang in the editor, but let me generate some goodies before getting to a PR.