% cat test.js
require('plink');
% ./node_modules/.bin/browserify test.js
Error: Cannot find module 'its' from '/opt/galaxy.js-mobile-gamepad/node_modules/internet/lib'
at /opt/galaxy.js-mobile-gamepad/node_modules/browserify/node_modules/resolve/lib/async.js:50:17
at process (/opt/galaxy.js-mobile-gamepad/node_modules/browserify/node_modules/resolve/lib/async.js:119:43)
at /opt/galaxy.js-mobile-gamepad/node_modules/browserify/node_modules/resolve/lib/async.js:128:21
at load (/opt/galaxy.js-mobile-gamepad/node_modules/browserify/node_modules/resolve/lib/async.js:60:43)
at /opt/galaxy.js-mobile-gamepad/node_modules/browserify/node_modules/resolve/lib/async.js:66:22
at /opt/galaxy.js-mobile-gamepad/node_modules/browserify/node_modules/resolve/lib/async.js:21:47
at Object.oncomplete (fs.js:97:15)
If I make
its
a dev dependency, things work: