The Vcard type was not Debug before, but I guess that'd be a nice idea.
After this is merged, we can discuss releasing.
I want to include a builder for Icalendar objects, so one can build calendars from Rust, but I think there's no rush on including this. If you feel comfortable releasing, feel free!
As you might now, I need the whole high-level interface for my work on imag components for calendar and contacts,... but as I'm only making slow progress, the high-level calendar interface (especially the "calendar-building"-part) will quite take some time. Even the usage of the high-level icalendar interface will take some time, as I've not yet gotten into writing a calendar component for imag. So I don't need the high-level Icalendar interface right now, but some time in the future. So if you're okay with waiting for more functionality in this part of the crate, I wouldn't argue against waiting with a new release.
But on the other hand, I have no arguments against releasing a new version... so feel free to, if you're comfortable with the codebase as is. :smile:
Either way: A big thank you for letting me develop all these patches and integrating them! :heart:
Here it comes.
The
Vcard
type was notDebug
before, but I guess that'd be a nice idea.After this is merged, we can discuss releasing.
I want to include a builder for
Icalendar
objects, so one can build calendars from Rust, but I think there's no rush on including this. If you feel comfortable releasing, feel free!As you might now, I need the whole high-level interface for my work on imag components for calendar and contacts,... but as I'm only making slow progress, the high-level calendar interface (especially the "calendar-building"-part) will quite take some time. Even the usage of the high-level icalendar interface will take some time, as I've not yet gotten into writing a calendar component for imag. So I don't need the high-level Icalendar interface right now, but some time in the future. So if you're okay with waiting for more functionality in this part of the crate, I wouldn't argue against waiting with a new release.
But on the other hand, I have no arguments against releasing a new version... so feel free to, if you're comfortable with the codebase as is. :smile:
Either way: A big thank you for letting me develop all these patches and integrating them! :heart: