unv-annihilator / 7D2D_Mods

Mods for 7 Days To Die
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Beyond Storage - 2.1.0-prerelease #4

Closed unv-annihilator closed 1 month ago

unv-annihilator commented 1 month ago

Turn on DEBUG when debugging code (debug build) Utilize new method of getting tile entities from chunks Split each patched call for easier tracking of what is calling what Move calcMaxCraftable patch up one line to remove the need to convert from/to array Cleanup RecipeList.Update patch slightly Move HasItems patch under Item.Craft Utilize LogUtil.IsDebug() Add missing logging to XUiC_IngredientEntry.GetBindingValue patch Cleanup XUiC_IngredientEntry.GetBindingValue patching Remove debug logging from IngredientList visibility change postfixes AnimatorCommon created to reduce repeated code Remove unused hooks