uprm-inso4101-2023-2024-S1 / semester-project-fitquest-gameified-fitness-application

FitQuest
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2-> Descriptive part (1) #46

Closed AlfredoSoto1 closed 1 year ago

AlfredoSoto1 commented 1 year ago

More deatails on each field in the Documentation Guidelines on moodle

This part of the documentation requires the following:

AlfredoSoto1 commented 1 year ago

Here is the link of the google doc so that you can paste what you are working on

https://docs.google.com/document/d/1STYnwFFMQANmVZkxhREbYkdxxjH-6x99r3gTli65Kqc/edit?usp=sharing

edgaelm commented 1 year ago

Se completa el diagrama de "Domain Rough Sketch" y "Domain terminology in relation to domain rough sketch" en base a information relacionada a aplicacion FitQuest.

2.1.1 Domain rough sketch: Image

2.1.3 Domain terminology in relation to domain rough sketch:

  1. Player:

    • Individual who uses the application to engage in workouts, track progress, set goals, and participate in gamified elements.
  2. Workouts:

    • Workouts encompass the specific exercise routines and physical activities that users engage in to improve their fitness levels, strength, flexibility, or overall health.
  3. Motivation:

    • Motivation in the app context refers to the encouragement, inspiration, or incentives provided to users to maintain their workout routines and achieve their fitness goals.
  4. Game Aspect:

    • Gamified features, challenges, or interactive elements designed to make the workout experience more engaging and enjoyable for users.
  5. Rewards:

    • Rewards are incentives or achievements that users earn as a result of completing workouts, achieving fitness milestones, or participating in challenges. These can include badges, points, or virtual items.
  6. Challenges:

    • Challenges are specific goals, tasks, or competitions set within the app to encourage users to push their limits and achieve specific fitness objectives.
  7. Environment:

    • Setting in which workouts take place. It can simulate various locations such as a gym, house, or customized settings.
  8. House:

    • Location where users engage in fitness activities in their own home.
  9. Equipment Availability:

    • Availability of exercise equipment, such as weights, resistance bands, or specialized machines, that users can utilize during their workouts.
  10. Gym:

    • Location where users can access a variety of exercise equipment and engage in fitness activities.
  11. Types of Workouts:

    • These are different categories or genres of exercises that users can choose from based on their fitness goals and preferences.
  12. Calisthenics:

    • Calisthenics involves exercises that use one's own body weight for resistance, such as push-ups, squats, and planks.
  13. Weightlifting

    • This category includes exercises that involve lifting weights, such as dumbbells or barbells, to build strength and muscle.
  14. Strength Training:

    • Strength training focuses on exercises designed to increase muscle strength, endurance, and power.
  15. Muscle Building:

    • Strength training focuses on exercises designed on increasing muscular strength and size.
  16. Cardiovascular Activities:

    • Cardiovascular activities are exercises that aim to improve the heart and lung health, such as running, cycling, and swimming.
  17. Personalized Exercises:

    • These are workouts tailored to an individual user's fitness level, goals, and any specific preferences or restrictions they may have.
  18. User Added Workouts:

    • Allows users to create and customize their own workout routines based on their preferences and specific fitness objectives.
  19. Engagement:

    • Engagement refers to the level of involvement, interaction, and interest that users have with the app, including their participation in workouts, challenges, and social features.
  20. Goals:

    • Goals are specific fitness objectives that users set for themselves, such as weight loss, muscle gain, improved endurance, or achieving a certain level of fitness proficiency.
RicardoGarciaSuarez commented 1 year ago

Just completed the task 2.1.2 Terminology please leaders check and review it, it is still open for changes! https://docs.google.com/document/d/1STYnwFFMQANmVZkxhREbYkdxxjH-6x99r3gTli65Kqc/edit?pli=1 That's the link for the google documentation where the terminology is located.

JorgeC08 commented 1 year ago

Just completed the task 2.1.2 Terminology please leaders check and review it, it is still open for changes! https://docs.google.com/document/d/1STYnwFFMQANmVZkxhREbYkdxxjH-6x99r3gTli65Kqc/edit?pli=1 That's the link for the google documentation where the terminology is located.

Just checked, changed some miscellaneous but looks good.