urbanyoung / Phasor

Phasor is a server extension for Halo PC which focuses on giving the end-user the ability to deeply customize gameplay. Phasor does this via its scripting system, which uses the Lua language. Scripters are able to react to and change many different aspects of the game.
MIT License
19 stars 9 forks source link

OnClientUpdate not called when players are dead #30

Closed twhitcomb closed 11 years ago

twhitcomb commented 11 years ago

I already talked to you about this Oxide, but I figured I'd post it here. You didn't check if the player's object was nil before calling the function in previous versions.

urbanyoung commented 11 years ago

Are you sure this is right? I looked at it today and I'm using the same codecave, and the codecave isn't called when the player is dead.

twhitcomb commented 11 years ago

Again, I must be delusional. Wizard said that it's not called when players are dead in older versions. No idea why I thought otherwise.