urbica / react-map-gl

React Component Library for Mapbox GL JS
https://urbica.github.io/react-map-gl/
MIT License
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chore(deps-dev): bump @deck.gl/layers from 8.8.9 to 8.9.0 #525

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps @deck.gl/layers from 8.8.9 to 8.9.0.

Release notes

Sourced from @​deck.gl/layers's releases.

v8.9.0

  • New CollisionFilterExtension
  • New TerrainExtension
  • New WMSLayer
  • Maplibre basemap is now supported out-of-the-box by the scripting interface
  • BitmapLayer now mixes translucent pixels correctly
  • TextLayer handles text outlines better in sdf mode
  • TextLayer's maxWidth is changed to use a more intuitive unit
  • IconLayer when used with auto packing preserves the aspect ratio of icons
  • SolidPolygonLayer and GeoJsonLayer add a _full3d prop that tesselate 3D polygons better
  • @deck.gl/mapbox synchronizes camera better when the base map contains terrain

Visit what's new for a full list.

v8.9.0-beta.4

  • Prop types API improvements (#7726)
  • deepEqual consistency (#7725)
  • Move getBounds calculation to AttributeManager (#7690)
  • Retype layer.props.data (#7682)
  • TextLayer scaling consistency (#7694)
  • Update mask when layer instance changes (#7692)

v8.9.0-beta.3

  • Consolidate common utils in extensions (#7654)
  • Rerender collision map when isLoaded flag changes (#7680)
  • chore(extensions): CollisionFilterExtension API Audit (#7675)
  • chore(geo-layers): WMSLayer API audit (#7677)
  • chore(extensions): TerrainExtension API Audit (#7678)
  • Fix ImageryLayer projection (#7670)
  • feat(geo-layers): ImageryLayer for WMS (includes RFC and initial docs) (#7575)

v8.9.0-beta.2

  • DeckRenderer to TypeScript (#7656)
  • Fix autoHighlight crash when TileLayer is used as a sub layer (#7650)
  • TypeScript: fix some TS erros (#7652)
  • chore: bump loaders.gl to 3.3.1 (#7658)
  • IconManager preserve aspect ratio when auto packing (#7651)
  • Move core bundle source into src directory (#7645)

v8.9.0-beta.1

  • Better support for maplibre in scripting interface (#7642)
  • CollideExtension (#7375)
  • Add willReadFrequently flag to atlas creation (#7637)
  • TerrainExtension (3/3) (#7608)
  • TerrainExtension (2/3) (#7605)
  • Preparation for CollideExtension (#7625)
  • ComponentState should dereference component on finalize (#7612)
  • chore: bump loaders.gl to 3.3.0-alpha.10 (#7599)
  • Move FILTER_GL_POSITION hook (#7610)
  • TerrainExtension (1/3) (#7604)

... (truncated)

Changelog

Sourced from @​deck.gl/layers's changelog.

Change Log

All notable changes to deck.gl will be documented in this file.

For a human readable version, visit https://deck.gl/#/documentation/overview/upgrade-guide

deck.gl v8.9

deck.gl v8.9 Prereleases

deck.gl [8.9.0-beta.4] - Mar 8 2023

  • Prop types API improvements (#7726)
  • deepEqual consistency (#7725)
  • Move getBounds calculation to AttributeManager (#7690)
  • Retype layer.props.data (#7682)
  • TextLayer scaling consistency (#7694)
  • Update mask when layer instance changes (#7692)

deck.gl [8.9.0-beta.3] - Feb 23 2023

  • Consolidate common utils in extensions (#7654)
  • Rerender collision map when isLoaded flag changes (#7680)
  • chore(extensions): CollisionFilterExtension API Audit (#7675)
  • chore(geo-layers): WMSLayer API audit (#7677)
  • chore(extensions): TerrainExtension API Audit (#7678)
  • Fix ImageryLayer projection (#7670)
  • feat(geo-layers): ImageryLayer for WMS (includes RFC and initial docs) (#7575)

deck.gl [8.9.0-beta.2] - Feb 17 2023

  • DeckRenderer to TypeScript (#7656)
  • Fix autoHighlight crash when TileLayer is used as a sub layer (#7650)
  • TypeScript: fix some TS erros (#7652)
  • chore: bump loaders.gl to 3.3.1 (#7658)
  • IconManager preserve aspect ratio when auto packing (#7651)
  • Move core bundle source into src directory (#7645)

... (truncated)

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