Closed PiotrKarwat closed 2 years ago
This pull request has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs.
This pull request has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs.
Previous apodization approach (fixed gaussian apodization) is replaced with arbitrary apodization. To set arbitrary rx apodization, one has to set "rxApod" when creating the Reconstruction object. If rxApod is not set, the default apodization is rectangular. The rxApod vector is used as a texture. Comparing to the previous implementation, it needs one less register (35->34) but the execution time is 5-6% longer (RTX2080).