usc-imi / aeo-light

AEO-Light 2 is a new generation of optical sound extraction software developed by the University of South Carolina in close cooperation with Tommy Aschenbach. The project is made possible by the generous support of the National Endowment for the Humanities.
Other
43 stars 11 forks source link

OpenGL 4.5 with AEO-Light 2.2 #1

Open kbrambler opened 8 years ago

kbrambler commented 8 years ago

Hi, I am attempting to run AEO-Light in Windows 10. Apparently, OpenGL 4.5 will not work in Windows 10. Any suggestions? I am not very tech savvy. Also, does AEO-Light 2.2 require MCR R2013a like AEO-LIGHT 1.1 does? Thanks, Brad

sjohnson-imi commented 8 years ago

AEO-Light 2 does not require the MCR, no. What error message are you getting?

kbrambler commented 8 years ago

Error message when I attempt to add the .mov video file to AEO-Light 2.2: Critical failure opening new source. GL render glBlitFrameBuffer()

I have Windows 10 AMD Radeon HD 7400M Series Graphics Driver Version 15.201.1151.1008

kbrambler commented 8 years ago

Anyone have any ideas about my error message when attempting to add in the .mov video file? Critical failure opening new source. GL render glBlitFrameBuffer() - I believe this is because OpenGL does not work with Windows 10 (at least that's what it says when I attempt to add OpenGL to my system). Am I doing something wrong?

sjohnson-imi commented 8 years ago

Sorry for the delay: we're looking into it.

OpenGL does work on Win 10, but some Googling shows that there may be individual issues that can pop up when upgrading from an older Windows release. Some generic suggestions: uninstall and reinstall your display drivers. More at http://answers.microsoft.com/en-us/windows/forum/windows_10-update/opengl-problem-in-windows-10/aff41ab9-0b6f-4317-8dcb-67ba861584c5

kbrambler commented 8 years ago

I understand. I truly wish now I had never upgraded to Windows 10 from Windows 7. I appreciate your reply and I will try the uninstall and re-install of my display drivers and I'll report back here. Thanks.

kbrambler commented 8 years ago

Well, no success. I was able to uninstall and re-install as per the instructions, but without any difference - still getting that same error message. I even tried compatibility mode (Windows 7) for AEO-Light 2.2. I will await further instructions from you. Was wondering if others are experiencing this same difficulty or do they have any suggestions?

I have verified that my system is running with OpenGL Version: 3.1.0 - Build 9.17.10.4229

sjohnson-imi commented 8 years ago

We're not able to replicate the error, no. We had had some earlier issue with the glBlit call under Linux, but that has long since been resolved (before the public Beta). Yours is the only report of a GL issue so far we've had under Windows.

kbrambler commented 8 years ago

image

image

This is my basic information. Initially, I had Windows 7, 64-bit and installed the free Windows 10 and later did their Anniversary upgrade. I am seriously thinking about purchasing a used Windows 7, 64 bit CPU to try this out. But, I really want to be certain that every possibility has been explored, before I go that route. I am a newbee with a Retro Universal 16mm machine (I've had it for a month) and I tried the AEO-Light 1.1 with very poor results (but, at the time, I did not have the Retro machine set to the recommended settings for audio capture). Thanks!

A further thought...my system is an HP Pavilion dv7 laptop. I know that there have been other issues concerning HP and Windows 10 compatibility - I wonder if this could be the problem?

kbrambler commented 8 years ago

WOW! I just removed AEO-Light 2.2 and then downloaded it again (not the first time I had done this). I tried running AEO-Light 2.2 on my desktop computer and it worked! It never worked on it previously, but it works now. Funny, it was a Windows 10 upgrade, too. I tried one of my oldest 16 mm commercials and the audio, although not perfect, was very clear and can only get better as my skill improves. I hope it works again, tomorrow! I guess at this time, we can close this out...I have no idea why it worked this time, but failed every time previously. Yippee! (Note: it still does not work on my laptop)

ReelboxVideo commented 7 years ago

I am having exactly the same issue on win 7. (Critical failure opening new source. GL render glBlitFrameBuffer() ) Have tried both 2.2 and 2.3 on 3 different systems with this exact same error. I have the same Universal rig as kbrambler.

ReelboxVideo commented 7 years ago

We have a solution. It seems that any machines that use onboard gfx had the issue. We had no issues with 2 different machines that had nvidia gfx cards with updated drivers.

kruegerj84 commented 6 years ago

I know this is a closed thread, but I am having the same problem. (Critical failure opening new source. GL render glBlitFrameBuffer() ).

sjohnson-imi commented 6 years ago

The issue seems to be tied to the implementation of the OpenGL drivers on certain Windows machines (and some cases indicate that migrating from 7 to 10 may play a role as well).

kruegerj84 commented 6 years ago

Yes, I have windows 7. I have updated drivers of nvidiagfx cards as well and that did not work. Just looking for any new suggestions. I tried 2.3 and 2.2 AEO light. I am also not super techie